CASHARKII HTML CSS IYO JKUERY LEARN HOW TO DESIGN TABLES

CASHARKII HTML CSS IYO JKUERY…. LEARN HOW TO DESIGN,,

NIN REER SOUTHKA AH OO GABAYAA CAAN AH OO TIX GABAY TIRIYAY.


I am just acting ok. I am a character on this video. Hadaa nahnay reer southka xataa gabyaageena hal xigmad ah kuma jiro. Hadaa aniga ila
yaabteen then wali meynin arkin reer southka oo gabyaayo… I am an actor on this video. I learn many Somalis can not separate an actor and real life. This is not me. This a character pretending gabyaa reer southka ah. Ok. That is all.

CASHARKII PHP SIDA LOO SUUBIYO

Casharkii PHP 12 sida loo isticmaalo Case >iyo>switch

Casharkii PHP 11 sida loo isticmaalo if>elseif

Casharad PHP 1-10

Cassharkii 1aad


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Casharkii 2aad


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Casharkii 3aad iyo 4aad

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Casharkii 5aad

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Casharkii 6aad


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Casharkii 7aad


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Casharkii 8aad


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Casharkii 9aad

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Casharkii 10aad


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La soco Casharad soo socdo…

CASHARKII “ORDER NUMBER 4″ HOW TO PROCESS ORDERS…

CASHARKII “ORDER NUMBER 3″ HOW TO PROCESS ORDERS……

CASHARKII “ORDER NUMBER 2″ HOW TO PROCESS ORDERS..

CASHARKII “ORDER NUMBER 1″ HOW TO PROCESS ORDERS..

CASHARKII “LABEL READING” SIDA LOO AQRIYO LABELS..

CASHARIKII TURJUUMADA PRESCRIPTIONADA–

“HOUSEHOLD APPREVIATION”.SIDA LOO CALCULATE KAREEYO HOUSEHOLD APPREVIATION.

“APOTHECARY APPREVIATION” SIDA LOO CALCULATE KAREEYO APOTHECARY SYSTEMKA

“METRIC APPREVIATION” SIDA LOO CALCULATE KAREEYO METRIC SYSTEMKA

“ROUTE APPREVIATION” SIDA LOO AQRIYO ROUTE APPREVIATIONKA.

“TIME APPREVIATION CALCULATIONA”…XISAABINTA PRACTICALLY ERAYADA LATINKA

“TIME APPREVIATION”.. XISAABINTA WAQTIGA IYO SIDA LOO ISTICMAALO DAAWO AMA KANIINI..

CASHARKII REGISTRATION OO DHAMEEYSTIRAN::::USING PHPH IYP MYSQL



Casharkki user registration page tutorialkiisa wuxuu ka koobnaa

Register.php

isdwinaagalin.php

login.php

hubiuserka.php

logout.php

Asagoo Tijaabo halkaan ka gal

Halkaan ka gal



PHP IYO MYSQL TUTORIAL: SIDA LOO SUUBIYO SESSIONKA IYO LOGOUT PAGEKA.

PHP IYO MYSQL:HOW TO LOGIN PAGE:

PHP IYO MYSQL TUTORILA: HOW TO CREATE REGISTRATION PAGE

WEB APPLICATION MYSQL IYO PHP:”HOW TO VIEW TABLE INSIDE HTML PAGE”

WEB APPLICATION MYSQL IYO PHP:”HOW TO INSERT TABLES”;;;

WEB APPLICATION MYSQL IYO PHP: SIDA LOO SUUBIYO TABLEKA..

Casharkii web aplikashon php iyo mysql sida Qadka loo suubiyo

Casharkii kowaad—Webserver Installation——Mysql iyo Php

SHOCKING PICTURE OF ALSHABAAB LEADER”INA GODANE”


Qofka gaariga sii galaaye wuxuu ahaa Sheikh Shariif during Maxaakiimta.

CASHARKII XISAABTA (RELATIONSHIP ZERO WITH NUMBERS)

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THE BASIC OF JAJAB(ALGEBRA TUTORIAL)

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Casharkii how to make shooter game flash(akshonScript Tutorial) Part 3


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Play the shooter game tutorial 3……..http://www.saciidbarre.com/Xabadaha3.html

Casharkii kowaad vishual basics (Visual basic 2008 express Tutorial)

Casharkii sida loo suubiyo Xabadaha(akshonScript Tutorial) part two


http://saciidbarre.com/Xabad2.html


Xabad.as
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Cadow.as
———————–

Casharkii Xabadaha sida loo suubiyo loona rido (akshonscript tutorial)

http://saciidbarre.com/Xabadaha.swf

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package {
import flash.display.*;
import flash.events.*;
public class Xabad extends Sprite {

private const orodka:int=13;
private const dherarkaStageka:int=-120;

public function Xabad()
{
addEventListener(Event.ADDED_TO_STAGE, kusooRidXabadaha);

}

private function kusooRidXabadaha(kusoorid:Event)
{
addEventListener(Event.ENTER_FRAME, iskuxijiXabadaha);
}

private function iskuxijiXabadaha(xabadaha:Event)
{
if(y<dherarkaStageka)
{
removeEventListener(Event.ENTER_FRAME, iskuxijiXabadaha);
parent.removeChild(this);
}
y -=orodka;
}

private function jooji(jooiji:Event)
{
removeEventListener(Event.ENTER_FRAME, iskuxijiXabadaha);
}
}
}
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Author:Saciid Afisoone

Casharkii throwing banooniga(akshonScript Tutorial)


Halkaan ka daawo Tuurista.swf

Casharkii QaboIyoBounce karee(akshonScript Tutorial)

Codekaa oo dhameeystiran halkaan daawo. Daawo/akhri

Casharkii Sawiro(akshonScript Tutorial)

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Casharkaan waxaa ku baraneeysa sida object loog soo galiyo kadibna markuu kabaxo loo tirtiro… Kadibna loogu soo celiyo
stageka asagoo class ah.. that is how game maker created.
——————————————————————————————————————
// Sawiro.as
——————————————————————-
package {
import flash.display.*;
import flash.events.*;
import flash.utils.Timer;
import flash.utils.getDefinitionByName;
public class Sawiro extends MovieClip {
var sawirCusub:Timer;
var sawirada:Array= new Array();
const orod:Number = 5.0;
public function Sawiro(){
sawirKale();
addEventListener(Event.ENTER_FRAME, dhaqaajiSawirka);
}
public function sawirKale(){
sawirCusub=new Timer(1000 + Math.random() * 1000, 1);
sawirCusub.addEventListener(TimerEvent.TIMER_COMPLETE, suubiSawirCusub);
sawirCusub.start();
}
public function suubiSawirCusub(suubi:Event){
var sawiradii:Array= ["Banooni", "Banooni1","Banooni2","Banooni3","Banooni4","Banooni5"];
var j:int=Math.floor(Math.random() * sawiradii.length);
var classCusub:Class=getDefinitionByName(sawiradii[j]) as Class;
var suubiSawirCusub:MovieClip= new classCusub();
suubiSawirCusub.y = Math.random() * 10;
addChild(suubiSawirCusub);
sawirada.push(suubiSawirCusub);
sawirKale();
}
public function dhaqaajiSawirka(dhaqaaji:Event) {
for(var i:int=sawirada.length -1; i>=0; i–){
sawirada[i].x +=orod;
if(sawirada[i].x>535){
removeChild(sawirada[i])
sawirada.splice(i,1);
}
}
}
}
}
--------------------------------------------------------------------------
Author:Saciid Afisoone
---------------------------------------------------------------------

Casharkii AccelerateKaree2(akshonScript Tutorial) part two


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AccelerateKaree2.as
————————————

package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
public class AccelerateKaree2 extends Sprite {
private var banooni:Banooni;
private var vx:Number=0;
private var vy:Number=0;
private var orodx:Number=0;
private var orody:Number=0;
public function AccelerateKaree2(){
kashaqeeysii();
}
private function kashaqeeysii():void {
banooni=new Banooni();
addChild(banooni);
banooni.x=stage.stageWidth /2;
banooni.y=stage.stageHeight /2;
addEventListener(Event.ENTER_FRAME, wad);
stage.addEventListener(KeyboardEvent.KEY_DOWN, dhaqaajiBanooniga);
stage.addEventListener(KeyboardEvent.KEY_UP, istaajiBanooniga);
}
private function dhaqaajiBanooniga(dhaqaaji:KeyboardEvent):void {
switch(dhaqaaji.keyCode){
case Keyboard.LEFT:
orodx= -0.2;
break;
case Keyboard.RIGHT:
orodx= 0.2;
break;
case Keyboard.UP:
orody=-0.2;
break;
case Keyboard.DOWN:
orody=0.2;
break;
default:
break;
}
}
private function istaajiBanooniga(istaaji:KeyboardEvent):void {
orodx=0;
orody=0;
}
private function wad(soco:Event):void{
vx +=orodx;
vy +=orody;
banooni.x +=vx
banooni.y +=vy
}
}
}

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Banoonin.as
————————————————

package {
import flash.display.Sprite;
public class Banooni extends Sprite {
private var radius:Number;
private var color:uint;
public function Banooni(radius:Number=40, color:uint=0xff0000){
this.radius=radius;
this.color=color;
sawir();
}
private function sawir():void {
graphics.beginFill(color);
graphics.drawCircle(0,0,radius);
graphics.endFill();
}
}
}

——————————————————————–
Author: Saciid Afisoone

Casharkii AccelerateKaree(akshonScript Tutorial) part one

Banooni.as
—————————————————————————

package {
import flash.display.Sprite;
public class Banooni extends Sprite {
private var radius:Number;
private var color:uint;
public function Banooni(radius:Number=40, color:uint=0xff0000){
this.radius=radius;
this.color=color;
sawir();
}
private function sawir():void {
graphics.beginFill(color);
graphics.drawCircle(0,0,radius);
graphics.endFill();
}
}
}

————————————————————————-
AccelerateKaree.as
—————————————————————

package {
import flash.display.Sprite;
import flash.events.Event;
public class AccelerateKaree extends Sprite {
private var banooni:Banooni;
private var ox:Number=0;
private var orod:Number=.1;
public function AccelerateKaree(){
kashaqeeysii();
}
private function kashaqeeysii():void {
banooni= new Banooni();
addChild(banooni);
banooni.x=270;
banooni.y=-30;
addEventListener(Event.ENTER_FRAME, wad);

}

private function wad(soco:Event):void {
ox +=orod;
banooni.y +=ox;

}
}
}

——————————————
Author:Saciid Afisoone

Casharkii Velocity(akshonScript Tutorial) part two

Waran.as————— Waa classkii aan ku sawirnay Waranka
———————————————————————-

package {
import flash.display.Sprite;
public class Waran extends Sprite {
public function Waran(){
sawir();
}
private function sawir():void {
graphics.lineStyle(1,0,1);
graphics.beginFill(0xff0000);
graphics.moveTo(-50,-25);
graphics.lineTo(0,-25);
graphics.lineTo(0, -50);
graphics.lineTo(50,0);
graphics.lineTo(0, 50);
graphics.lineTo(0,25);
graphics.lineTo(-50,25);
graphics.lineTo(-50,-25);
graphics.endFill();
}
}
}

—————————————————————————————————————-
Velocity2.as————–Classkii aan ku suubinay effectiga waranka iyo isdaba ordaayo
——————————————————————————————————————

package {
import flash.display.Sprite;
import flash.events.Event;
public class Velocity2 extends Sprite{
private var waran:Waran;
private var speed:Number=5;

public function Velocity2(){
kashaqeeysii();
}
private function kashaqeeysii():void {
waran=new Waran();
addChild(waran);
addEventListener(Event.ENTER_FRAME, followmoska);

}

public function followmoska(follow:Event):void {
var dx:Number=mouseX - waran.x;
var dy:Number= mouseY - waran.y;
var angle:Number=Math.atan2(dy, dx);
waran.rotation= angle * 180 / Math.PI;
var vx:Number=Math.cos(angle) * speed;
var vy: Number= Math.sin(angle) * speed;

waran.x +=vx;
waran.y +=vy;

}
}
}

—————————————————————————————————————

Casharkii Velocity (AkshonScript Tutorial)


///classkii Banooni.as waa classkii banooniga noo sawiray
—————————————————————–

package {
import flash.display.Sprite;
public class Banooni extends Sprite {
private var radius:Number;
private var color:uint;
public function Banooni(radius:Number=40, color:uint=0xff0000){
this.radius=radius;
this.color=color;
sawir();
}
private function sawir():void {
graphics.beginFill(color);
graphics.drawCircle(0,0,radius);
graphics.endFill();
}
}
}

———————————————————————————————
Velocity1.as Waa Classkii banooniga kasoo riday vy an vx
——————————————————————

package {
import flash.display.Sprite;
import flash.events.Event;
public class Velocity1 extends Sprite{
private var banooni:Banooni;
private var vy:Number=1;
private var vx:Number=3;
public function Velocity1(){
kashaqeeysii();

}
private function kashaqeeysii():void{
banooni=new Banooni()
addChild(banooni);
banooni.x=270;
banooni.y=370;
addEventListener(Event.ENTER_FRAME, soorid);
}
public function soorid(suubi:Event):void {

banooni.y-=vy;

}
}
}

—————————————————————————————————–
Author:Saciid Afisoone

Casharkii OvalKaree(akshonScript Tutorial)

//Banooni.as–Waa classkii banooniga aan ku sawirnay…..
—————————————————————–

package {
import flash.display.Sprite;
public class Banooni extends Sprite {
private var radius:Number;
private var color:uint;
public function Banooni(radius:Number=40, color:uint=0xff0000)
{
this.radius=radius;
this.color=color;
sawir();
}
private function sawir():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}
}

——————————————————————————–
//OvalKaree.as waa classkii banooniga ka oval kareeysiiyay.
———————————————————————

package
{
import flash.display.Sprite;
import flash.events.Event;
public class OvalKaree extends Sprite {
private var banooni:Banooni;
private var angle:Number=0;
private var centerX:Number=200;
private var centerY:Number=200;
private var radiusX:Number=200;
private var radiusY:Number=100;
private var speed:Number=.05;

public function OvalKaree() {
kashaqeeysii();
}
private function kashaqeeysii():void {
banooni = new Banooni();
addChild(banooni);
banooni.x = 0;
addEventListener(Event.ENTER_FRAME, ovalKaree);
}
public function ovalKaree(ovalkaree:Event):void {
banooni.x = centerX + Math.sin(angle) * radiusX;
banooni.y = centerY + Math.cos(angle) * radiusY;
angle +=speed;

}
}
}

————————————————–
Author:: Saciid Afisoone

Casharkii CircleKaree banooniga(akshonScript tutorial)

///classka banooni.as
——————————–

package {
import flash.display.Sprite;
public class Banooni extends Sprite {
private var radius:Number;
private var color:uint;
public function Banooni(radius:Number=40, color:uint=0xff0000)
{
this.radius=radius;
this.color=color;
sawir();
}
private function sawir():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();

}
}
}

——————————————————————————-
classka CircleKaree.as—————–wuxuu circle kareena banooniga….

package {
import flash.display.Sprite;
import flash.events.Event;

public class CircleKaree extends Sprite {
private var banooni:Banooni;
private var angle:Number=0;
private var centerX:Number=200;
private var centerY:Number=200;
private var radius:Number=50;
private var speed:Number=.05;

public function CircleKaree() {
shaqeeysii();
}
private function shaqeeysii():void {
banooni = new Banooni();
addChild(banooni);
banooni.x = 0;
addEventListener(Event.ENTER_FRAME, banooniCircling);
}
public function banooniCircling(circlekaree:Event):void {
banooni.x=centerX +Math.sin(angle) * radius;
banooni.y=centerY +Math.cos(angle) * radius;
angle +=speed;

}
}
}

————————————————————–
Author::Saciid Afisoone

Casharkii WavingLine(akshonScript tutorial)::::

//WavingLine.as————- classkaan waa class lineka wave gareeysmanaayo aan kusuubinay..
—————————————————————————————————-

package {
import flash.display.Sprite;
import flash.events.Event;
public class WavingLine extends Sprite{
private var angle:Number=0;
private var centerY:Number=200;
private var range:Number=50;
private var xpos:Number;
private var ypos:Number;
private var xspeed:Number=1;
private var yspeed:Number=.05;

public function WavingLine(){

sawir();
}
private function sawir():void {
xpos=0;
graphics.lineStyle(1, 0, 1);
graphics.moveTo(0,centerY);
addEventListener(Event.ENTER_FRAME, wavekareey);

}

public function wavekareey(wave:Event): void {
xpos +=xspeed;
angle +=yspeed;
ypos=centerY + Math.sin(angle) * range;
graphics.lineTo(xpos, ypos);

}
}
}

------------------------------------------------------------------------
Author:: Saciid Afisoone

Casharkii BoodBood(akshonScript Tutorial) Part five



//Banooni.as--- Classka aan ku sawirnay banooniga guduudan.

package {
import flash.display.Sprite;
public class Banooni extends Sprite {
private var radius:Number;
private var color:uint;
public function Banooni(radius:Number=40, color:uint=0xff0000){
this.radius=radius;
this.color=color;
sawir();
}
private function sawir():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}
}

——————————————————————————————
//BoodBood.as————Labada angle ee uu banooniga ku boodboodaayo classkii lagu suubiyay.

package
{
import flash.display.Sprite;
import flash.events.Event;
public class BoodBood extends Sprite {
private var banooni:Banooni;
private var angleX:Number=0;
private var angleY:Number=0;
private var centerX:Number=200;
private var centerY:Number=200;
private var range:Number=50;
private var xspeed:Number=.13;
private var yspeed:Number=.10;

public function BoodBood() {
kashaqeeysii();
}
private function kashaqeeysii():void {
banooni = new Banooni();
addChild(banooni);
banooni.x = 0;

addEventListener(Event.ENTER_FRAME, boodbood);
}
public function boodbood(bood:Event):void {
banooni.x=centerX + Math.sin(angleX) *range;
banooni.y=centerY +Math.sin(angleY) *range;
angleX +=xspeed;
angleY +=yspeed;

}
}
}

Casharkii BoodBood(akshonScript Tutorial) part four



//banooni.as----------classka noo sawir banooniga gaduudan.
package {
import flash.display.Sprite;
public class Banooni extends Sprite {
private var radius:Number;
private var color:uint;
public function Banooni(radius:Number=40, color:uint=0xff0000){
this.radius=radius;
this.color=color;
sawir();
}
private function sawir():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}
}

—————————————————————————
BoodBood.as———–Banooniga wuxuu qaraac manaaa sida wadnaha……
—————————————————————————-

package
{
import flash.display.Sprite;
import flash.events.Event;
public class BoodBood extends Sprite {
private var banooni:Banooni;
private var angle:Number=0;
private var centerScale:Number=1;
private var range:Number=.5;
private var speed:Number=.1;

public function BoodBood() {
kashaqeeysii();
}
private function kashaqeeysii():void {
banooni = new Banooni();
addChild(banooni);
banooni.x = stage.stageWidth /2;
banooni.y=stage.stageHeight / 2;
addEventListener(Event.ENTER_FRAME, boodbood);
}
public function boodbood(bood:Event):void {
banooni.scaleX = banooni.scaleY = centerScale + Math.sin(angle) * range;
angle += speed;

}
}
}

———————————————————————-
Author Saciid Afisoone

Casharkii Banooni–BoodBoodaayo(actionScript Tutorial) part three



//Banooni.as Classkii aan ku sawirnay Banooniga guduudan..
package {
import flash.display.Sprite;
public class Banooni extends Sprite {
private var radius:Number;
private var color:uint;
public function Banooni(radius:Number=40, color:uint=0xff0000){
this.radius=radius;
this.color=color;
sawir();
}
private function sawir():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}
}


// BoodBood.as This Class Makes the Banooniga bounce like a waving....
package
{
import flash.display.Sprite;
import flash.events.Event;
public class BoodBood extends Sprite {
private var banooni:Banooni;
private var angle:Number=2;
private var centerY:Number=200;
private var range:Number=50;
private var xspeed:Number=1;
private var yspeed:Number=.11;

public function BoodBood() {
kashaqeeysii();
}
private function kashaqeeysii():void {
banooni = new Banooni();
addChild(banooni);
banooni.x = 0;
addEventListener(Event.ENTER_FRAME, boodbood);
}
public function boodbood(event:Event):void {
banooni.x +=xspeed;
banooni.y=centerY + Math.sin(angle) * range;
angle += yspeed;

}
}
}

——————————————–
Author Saciid Afisoone

Casharkii Bouncing the ball: ActionScript tutorial…



//Banooni.as
---------------------------------------------

package {
import flash.display.Sprite;
public class Banooni extends Sprite {
private var radius:Number;
private var color:uint;
public function Banooni(radius:Number=40, color:uint=0xff0000){
this.radius=radius;
this.color=color;
sawir();
}
private function sawir():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}
}

—————————————————
//now codes that will make banooniga inuu boodboodo
// BoodBood.as
—————————————————————

package {
import flash.display.Sprite;
import flash.events.Event;
public class BoodBood extends Sprite {
private var banooni:Banooni;
private var angle: Number= 0;
public function BoodBood(){
kashaqeeysii()
}
private function kashaqeeysii():void {
banooni= new Banooni();
addChild(banooni);
banooni.x=stage.stageWidth / 2;
addEventListener(Event.ENTER_FRAME, bood);
}
public function bood(boodbood:Event):void {
banooni.y=stage.stageHeight / 2 + Math.sin(angle) * 100;
angle += .1;
}
}
}

—————————————————————————————————————
Author Saciid Afisoone

CasharkiiWarankaRotation–(akshonScript tutorial)–



//Waran.as
package {
import flash.display.Sprite;
public class Waran extends Sprite {
public function Waran(){
sawir();
}
private function sawir():void {
graphics.lineStyle(1,0,1);
graphics.beginFill(0xff0000);
graphics.moveTo(-50, -25);
graphics.lineTo(0, -25);
graphics.lineTo(0, -50);
graphics.lineTo(50, 0);
graphics.lineTo(0, 50)
graphics.lineTo(0, 25);
graphics.lineTo(-50, 25);
graphics.lineTo(-50, -25);
}
}
}

——————————————————————————
// RotateWaranka.as
package {
import flash.display.Sprite;
import flash.events.Event;
public class RotateWaran extends Sprite{
private var waran:Waran;
public function RotateWaran(){
Shaqeeysi();
}
private function Shaqeeysi():void {
waran= new Waran();
addChild(waran);
waran.x=stage.stageWidth / 2;
waran.y= stage.stageHeight / 2;
addEventListener(Event.ENTER_FRAME, wareejiWaranka);
}
public function wareejiWaranka(wareeji:Event):void {
var dx= mouseX - waran.x;
var dy= mouseY - waran.y;
var radians= Math.atan2(dy, dx);
waran.rotation=radians * 180 / Math.PI;
}
}
}

——————————————————————

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